Into the Breach has found the knife’s edge of my ability to juggle information, goals and outcomes and keeps me on it. It’s compelling, focused turn-based-strategy that adjusts to my attention span.
Into the Breach has found the knife’s edge of my ability to juggle information, goals and outcomes and keeps me on it. It’s compelling, focused turn-based-strategy that adjusts to my attention span.
“There’s an icon on my map that looks like treasure.” “Let’s go dig it up.” [10 minutes of running and looting…] “It should be right here” “Keep digging” “Oh god, wolves are filling up the hole!!!”
“One more go.” [spawn / die] “Darn, okay, just one more go.” [spawn / bang bang bang] “Ooo, new gun!” [bang / p’twang / die] “Okay, just one more go.” “Rocket launcher!” [SPLODE] “just one more go…
Couch co-op with simple but intriguing controls. Near hits trigger slow-motion which is tense and exciting. “That horn is coming awfully close, two pixels, 1 … made it!!!” Family favorite here.
Oozing with character. Crawl is here to punch you in the face with graphics. Matches run 15 to 30 minutes with up to 4 local-coop players. Tense, unique and polished. Requested often at my house.
Four controllers vs one giant VR driven gorilla head is a promising premise that Late for Work begins to delivers on. Playably rough in early access form but good for hours of fun at our house.
Masterpiece VR is a powerful digital sculpting tool. It is responsive, focused and easy to use. At $30 it’s a small price to pay to explore an emerging medium.
Easily one of the best couch coop games I played in 2017. It will test your friendships but if you can’t make a burger together during an active earthquake, should you really be friends at all?
A Dead Cells Haiku: Jeweled pixels rain Slay with myriad weapons It’s really Early Access?
The early access version of Claybook is a well-presented digital toy. This clay squishes, picks up color, clones itself and travels through time. Wonky controls but so full of possibility.